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java.lang.Objectdk.i1.sctp.SCTPSocket
dk.i1.sctp.OneToManySCTPSocket
public class OneToManySCTPSocket
A one-to-many SCTP socket.
A one-to-many socket is used when you need a single endpoint connected to multiple peers.
This is typically used in server-like sockets.
Contrast with OneToOneSCTPSocket
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Constructor Summary | |
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OneToManySCTPSocket()
Creates an unbound socket. |
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OneToManySCTPSocket(int port)
Creates a socket bound to the specified port. |
Method Summary |
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Methods inherited from class dk.i1.sctp.SCTPSocket |
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bind, bind, bind, bind, chunkAvailable, close, configureAutoClose, configureBlocking, connect, connect, disconnect, disconnect, finalize, getLocalInetAddresses, getLocalInetAddresses, getLocalInetPort, getPeerInetAddresses, getPeerInetPort, getReceiveBufferSize, getSctpNoDelay, getSendBufferSize, isBlocking, isClosed, listen, receive, receive, receiveNow, send, setInitMsg, setPeerParameters, setReceiveBufferSize, setSctpNoDelay, setSendBufferSize, subscribeEvents, wakeup |
Methods inherited from class java.lang.Object |
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clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public OneToManySCTPSocket() throws java.net.SocketException
java.net.SocketException
public OneToManySCTPSocket(int port) throws java.net.SocketException
port
- The SCTP port to bind to. The socket is bound to all available interfaces (subject to system policies)
java.net.SocketException
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